User Pass

Frequently Asked Questions - Basic Gameplay

How do I improve and level up my Brawler?

Your Brawler will earn experience, an item, and Training Points for each Ranked Brawl you initiate with him. After five (5) Ranked Brawls, he will earn a level up, which will give you additional rewards such as Skill Points and Spins to improve his abilities.

What are Training Points? How do I use them? How do I earn them?

Training Points can be used to improve your Brawler's attributes by clicking the "Spend Points" button underneath his listed attributes. are earned for every Ranked Brawl you initiate, even if you lose. You will also earn additional sometimes when your brawler levels up.

What are Skill Points? How do I use them? How do I earn them?

Skill Points can be used to teach your Brawler Special Skills by clicking on the "Spend Points" button underneath his Special Skills section. are only earned when your Brawler levels up.

What are Spins? How do I use them? How do I earn them?

Spins each get you one spin on the Loot Spinner, which is a slot machine that gives you random items. You can find the Loot Spinner by clicking the "Spin" button next to your Brawler's picture on his profile page. Spins are earned when you level up, by referring friends to Mighty Brawlers, and Brawlers with a Professional License earn 3 per day. Spins can also be purchased with Flex Points.

Where can I find out what all the attributes do?

You can hover over any Attribute in the Attributes section of your Brawler's profile page to get more information on what each does. There is also a glossary at the bottom of this FAQ page.

What is a Ranked Brawl?

Ranked Brawls are brawls intitiated by clicking the "Let's Brawl" button on your Brawler's profile page. You will be randomly matched up with another player's Brawler who is near your Brawler's Ranking.

Do I earn anything when somebody else fights my Brawler in a Ranked Brawl?

No, only Ranked Brawls that you initiate will earn you rewards. However, Ranked Brawls of any kind will affect your Brawler's ranking.

What is Stamina? How do I earn More?

Every time you initiate a Ranked Brawl, your Brawler uses up one point of Stamina. Once he runs out of Stamina, you can no longer start Ranked Brawls until it recovers. Stamina recovers 1 point every 4 hours for Professional Brawlers, or every 8 hours for Amateurs.

Can I make Stamina recover faster? Why?

No. Stamina helps keep everyone on a level playing field by ensuring that everyone can level up at the same reasonable rate, regardless of amount of free time.

I'm out of Stamina but want to play some more. What can I do?

Check out some of the other available game modes, to keep the action going. Visit the Arena to find more game modes, such as Survival and Tournaments. You can also create additional Brawlers. Try out all the character types!

What is my Rating? How can I see where I rank?

Rating is a scoring system based on the ELO rating system, which is used in chess rankings. When you win, your Rating goes up, and when you lose it goes down. You can view your overall rank by clicking on your Brawler's Rating, or by visiting the Arena.

Frequently Asked Questions - Items

How do I earn or find more items for my Brawler?

Your brawler will earn an item after every Ranked Brawl you initiate, even if you lose! You can also earn items by fighting in Posse Brawls, using the Loot Spinner, or by buying them from the Equipment Store using your Brawler's Essence bank. From time to time, there may also be special tournaments that give an item as a reward to the winner.

What is Essence? What is the Essence Cap?

Every item you find will have an innate essence level, representing how powerful it is. Your Brawler can only handle a certain amount of total equipped power, represented by the essence cap bar, found at the top of the Brawler's profile page. Once the bar is full, you can no longer equip items unless you take something off.

What is the Essence Bank?

When you sell an item, 25% of its innate essence value will be stored in your essence bank. You can spend essence currency on new items in the store, or use it to pay for item transfers between your Brawlers. A word of warning: banked essence is a bit unstable. Entropy will take away 2.5% (or 5% for Amateur Brawlers) per day from any bank larger than 500, so spend it if you've got it!

Where can I see what all the special item bonuses do?

On your Brawler's profile page, you can hover over any of the fields in the "Full Status" tab of the Attributes box to get more info on what each effect means. There is also a glossary at the bottom of this FAQ page.

Frequently Asked Questions - Flex Points

What are Flex Points? How do I get some?

Flex Points are the currency of Mighty Brawlers and all other Warrior General games. You can earn Flex Points by referring friends to any Warrior General game, or by purchasing them. We also sometimes award them in givaways, drawings, or special events.

What can I spend Flex Points on?

In Mighty Brawlers, Flex Points can be used for a variety of things, such as purchasing more Brawler slots, buying or renewing a Professional License, buying Spins, getting more Survival Tokens, purchasing Inventory Space, and entering Paid Tournaments.

What is a Professional License? Why would I want it? How long does it last? How much is it?

After level 10, you have the option of purchasing a Professional License for your Brawlers for 350 Flex Points. A Professional License lasts until the end of the current month, so the price for the initial purchase will be pro-rated based on the remaining days of the month. A Professional License gives your Brawler access to several important upgrades that will help you keep your Brawler on top of his game:
  • Double stamina (6) per day
  • Three free spins every day
  • Double survival tokens (10) per day
  • Half essence entropy rate (2.5%)
  • Access to the Premium Item Store
  • Access to special tourneys & events
Professional Licenses renew on the first day of each month, if you have auto-renewal enabled.

Can I use Flex Points in other Warrior General games?

Yes, your Warrior General Games account shares Flex Points across all Warrior General games! You can spend them on whichever game you like, no matter which game you bought them for.

Frequently Asked Questions - Posses

What is a Posse Brawl? Do I get anything for doing Posse Brawls?

Posse Brawls are special 2 vs 2 brawls between your Posse of two Brawlers and another player's Posse of two Brawlers. Every time you intiate a Posse Brawl, the initiating Brawler will receive an item. To do a Posse Brawl, just click the "Brawl" button next to any of your Posses.

How do I make a Posse? Who can I invite?

From your Brawler's profile page, you can click the "Invite" button in the Posse section to add any of your own Brawlers to a Posse. In addition, you can visit any other player's Brawler profile and click "Invite" to invite them to your Brawler's posse. The other player will have to accept your Posse invite before your can Posse Brawl with them.

How often can I Posse Brawl?

A Brawler can Posse Brawl with each of his Posses up to 5 times each day (15 times maximum per day), or until he loses, which ever happens first. Posse Brawls will reset at the end of each day so you can try again tomorrow. Keep in mind that BOTH members of a Posse can initiate Posse Brawls, with separate limits for each Brawler.

What is my Posse Rating? Is it different than my Brawler's Rating?

Each Posse has its own ELO Rating just like each Brawler. This rating is independent of the Brawler's individial Rating, and goes up and down only in Posse Brawls.

Frequently Asked Questions - Other Game Modes

Are there other game modes to play besides Ranked Brawls?

Yes, visit the Arena to find more game modes, such as Survival and Tournaments.

What is Survival Mode? How often can I play it?

Survival Mode is a special game mode in which your Brawler can team up with two other Brawlers to fight increasingly harder waves of CPU enemies, until you lose. Each brawler gets 10 Survival Tokens per day (5 for Amateur Brawlers), and each attempt at a Survival round costs one token. You can purchase additional tokens with Flex Points if you want to keep playing after your daily alotment is used up.

Whose Brawlers can I invite to Survival Mode? Do they have to accept anything?

You can invite any of your own Brawlers, or any of your Warrior General Friends' Brawlers, as long as they are within at least 4 levels of the Brawler who is starting the Survival Mode.

Are there any rewards for winning Survival Brawls?

The rewards for Survival Brawls are bragging rights and achievements.

What are Tournaments? How often can I enter them? Do I get anything?

Various themed Tournaments run frequently throughout the day, and you can join as often as you like. A Tournament will start after it has filled up with participants or after 24 hours, whichever happens first. Tournament rounds run every hour. Every now and then, we will run special tournaments that have a special item or Flex Points as a prize, but otherwise tournaments are for bragging rights and achievements only.

Can I challenge another Brawler just for fun?

Yes, each Brawler gets three free challenges per day. Simply visit another Brawler's profile page and click the Challenge button. The outcome will have no effect on Ratings or Win/Loss record. If you run out of free challenges, you can also buy them for 10 Flex Points each.

Frequently Asked Questions - Attribute and Item Effect Glossary

Attributes

  • HP: The number of hit points your brawler starts with in a brawl. When a Brawler's HP reaches zero, he is KO'ed.
  • AP: ability points are used to power active Special Skills in a brawl. When a Brawler has no AP, he cannot use any Special Skills.
  • Armor: a higher armor value reduces the damage taken when hit.
  • Power: increases attack damage and critical damage.
  • Technique: increases skill damage and critical chance.
  • Endurance: increases health and reduces the duration of negative statuses.
  • Toughness: increases armor and decreases the chance and damage of critical hits against you.
  • Speed: increases the frequency of actions and ability to evade skills and attacks.
  • Discipline: increases AP regeneration and chance to hit.

Item Effects - Offensive

  • Damage: The range of damage your brawler deals when attacking with his/her primary weapon.
  • Hit Chance: improves your brawler's chance to hit the opponent by this percentage. Base hit chance is dependent on opponent's speed and your brawler's discipline.
  • Critical Chance: improves your brawler's chance to score a critical hit (dealing extra damage) by this percentage. Base critical chance is dependent on opponent's toughness and your brawler's technique.
  • Critical Damage: improves your brawler's damage multiplier by this percentage when scoring a critical hit. Base critical damage is dependent on opponent's toughness and your brawler's power.
  • Chaos Damage: adds a chance to deal this extra percentage of attack damage to every brawler in the brawl, including your own team, when attacking with a weapon. Damage can be nullified by Chaos Resist equipment.
  • Skill Damage: adds this flat damage bonus to skill attacks.
  • Life Steal: brawler gains this percentage of damage dealt by weapon attacks as HP.
  • AP Steal: brawler damages opponent's action points and refills own action points by this amount when attacking with a weapon. AP is used to power skills.
  • Opp Status Duration: increases the duration of negative status effects by this percentage, when this brawler applies an effect to an opponent.
  • Bleed Chance: the chance to cause a bleed status effect during a weapon attack. Bleed damage causes HP loss every time the brawler takes an action, and increases with each additional successful bleed attack. Bleed damage decays over time during a brawl, unless reinflicted.
  • Bleed Damage: adds this flat damage bonus to bleed status effects applied to opponents.
  • Calm Chance: the chance to apply a calm status effect to opponent when your brawler attacks with a weapon. Calm reduces the opponent's rage gain rate.
  • Slow Chance: the chance to apply a slow status effect to opponent when your brawler attacks with a weapon. Slow reduces the opponent's action rate.
  • Stun Chance: the chance to apply a stun status effect to opponent when your brawler attacks with a weapon. Stun stops the opponent from acting.
  • Blind Chance: the chance to apply a blind status effect to opponent when your brawler attacks with a weapon. Blind reduces opponent's chance to hit.

Item Effects - Defensive

  • A higher armor value reduces the damage taken in when hit.
  • Dodge Chance: improves your brawler's chance to dodge attacks. Base dodge chance is dependent on opponent's technique and your brawler's speed.
  • Reflect: reflects this percentage of damage back at the opponent when he attacks your brawler.
  • Crit Damage Reduction: reduces the damage your brawler takes by this percentage, when hit by a critical hit.
  • Chaos Resist: directly counters Chaos Damage pct from opponents, reducing their damage bonus by this percent.
  • Block Chance: the chance of your brawler using a shield to block an attack. Blocking reduces damage taken.
  • Block Armor: the bonus to Armor applied when your brawler successfully blocks with a shield.
  • Health Regen: your brawler will periodically recover this percentage of his/her maximum HP.
  • Bad Status Duration: reduces the duration of bad status effects on your brawler by this percentage.
  • Good Status Duration: increases the duration of good status effects on your brawler by this percentage.
  • Bleed Recovery: increases the rate at which bleed damage decays vs your brawler, by this percentage. Bleed damage falls over time during a brawl, unless reinflicted.
  • Rage Rate: increases the rate at which your brawler gains rage by this percentage. Higher Rage gives a bonus to damage and powers some skills.
  • Action Rate: increases your brawler's action rate in battles by this percentage.
  • AP Recharge: increases your brawler's action point recovery rate by this percentage. AP is used to power skills.
  • Cooldown Rate: increases the rate at which your brawler's skill cooldowns recover, by this percentage. A skill on cooldown cannot be used until its cooldown timer is reached.

Frequently Asked Questions - In-Brawl Skill Icon Glossary

General/Weapon Wffects

  • Brawler will take bleed damage with each action.
  • Brawler is stunned and cannot act.
  • Brawler is blinded and has a lowered chance to hit.
  • Brawler is slowed and acts more slowly.
  • Brawler is calmed and generates rage more slowly.

Voodoo Priest Skill Effects

  • Brawler is affected by the Cripple skill.
  • Brawler is affected by the Paralyze skill.
  • Brawler is affected by the Protect skill.
  • Brawler is affected by the Plague skill.
  • Brawler is affected by the Torture skill.
  • Brawler is target of the Voodoo Doll skill.

Cyborg Skill Effects

  • Brawler is affected by the Freeze Ray skill's status effect.
  • Brawler is affected by the Flamethrower skill's status effect.
  • Brawler is affected by the Sonic Blast skill's status effect.
  • Cyborg has the Energy Shield skill activated.
  • Cyborg has the Gatling Gun weapon armed.
  • Cyborg has the Missile Pod weapon armed.
  • Cyborg has the Flamethrower weapon armed.

Wrestler Skill Effects

  • Brawler is confused by the Airplane Spin skill and might hit himself.
  • Brawler has been taunted.
  • Wrestler has used the Pander skill.

Ninja Skill Effects

  • Brawler is affected by the Flash Bomb skill.
  • Brawler is affected by the Envenom skill.
  • Ninja has used the Evasion skill.
  • Ninja has used the Akimbo skill and it is on cooldown.

Viking Skill Effects

  • Viking has used the Parry skill.
  • Brawler is affected by the Battle Cry skill.
  • Brawler is affected by the Odin's Blessing skill.
  • Brawler is affected by the Odin's Wrath skill's status effect.

Commando Skill Effects

  • Brawler is affected by the Mines skill.
  • Brawler is the target of the Suppressive Fire skill.
  • Brawler is affected by the Intel skill.
  • Brawler is affected by the Medic skill.
  • Brawler is affected by the Bunker skill.